Games such as “Uncharted”, “Gears of War”, “Sleeping Dogs” and more have all proven to be proven to be nice money spinners for the developers when remastering or remaking their classic titles for next-gen consoles.

EA games such as “Crysis”, “Dead Space” and “Mass Effect” trilogies would all be ripe for the remastered for next-gen treatment, but don’t expect remasters or remakes of EA classic titles on PS4 or Xbox one anytime soon.

EA  COO Peter Moore spoke to IGN this week where he shot down the possibility of remasters or even backwards compatibility:

“Remakes, because of who we are, and this broad portfolio of intellectual property…you add all that together, I don’t know where we find the time to do remakes, […] We’re a company that just likes to push forward.

For a lot of companies, remakes are a way to drive revenue. It’s sub-cost, it’s an IP that’s there, you can remaster, and that’s great. We don’t do that here. I don’t think that’s ever been in our culture.

In the old days, backward compatibility was to convince your mom to buy the new console — not that you were ever going to use it, […] Once you got it? Those things went in the drawer, or on eBay.”

EA’s next big release will be the multiplayer FPS “Star Wars: Battlefront” on November 17th.